-
Bug
-
Resolution: Unresolved
-
None
-
23w45a, 23w46a, 1.20.3 Pre-Release 1, 1.20.3 Release Candidate 1, 1.20.4 Release Candidate 1, 1.20.4, 23w51b, 24w04a, 24w06a, 24w07a, 24w09a, 24w11a, 24w12a, 1.20.5 Pre-Release 3, 1.20.5 Pre-Release 4, 1.20.5, 1.20.6, 24w18a, 1.21 Pre-Release 2, 1.21 Release Candidate 1, 1.21, 24w33a, 1.21.1, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 1.21.2 Pre-Release 3, 24w44a, 1.21.3
-
Confirmed
-
Mob behaviour
-
Normal
-
1140447
-
Expansion B
When pathfinding, breezes avoid hazardous blocks normally. However, they do not do the same when jumping around.
- relates to
-
MC-102836 Enderman and chorus fruit can teleport to some dangerous places
- Open
-
MC-249721 Allay does not maintain a certain height with the dangerous block when flying, which causes them to be injured or burnt to death
- Open
-
MC-249724 When the player, note block or item is under deep water or lava, allays will gather and get stuck above the water or lava
- Open
-
MC-54702 Mob AI ignoring damage dealing blocks when randomly walking around/not fleeing when hit by them
- Resolved
-
MC-266694 Breezes try to jump when blocked by waterlogged blocks
- Open
-
MC-266689 Breeze does not jump to floating platforms higher than player
- Resolved