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Bug
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Resolution: Unresolved
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None
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23w45a, 23w46a, 1.20.3 Pre-Release 1, 1.20.3 Pre-Release 2, 1.20.3 Pre-Release 4, 1.20.3 Release Candidate 1, 1.20.4 Release Candidate 1, 1.20.4, 23w51b, 24w03b, 24w04a, 24w05a, 24w05b, 24w06a, 24w07a, 24w09a, 24w10a, 24w11a, 24w12a, 24w13a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Pre-Release 4, 1.20.5 Release Candidate 1, 1.20.5 Release Candidate 2, 1.20.5, 1.20.6, 24w18a, 24w19b, 24w20a, 24w21b, 1.21 Pre-Release 1, 1.21 Pre-Release 2, 1.21 Pre-Release 4, 1.21, 24w33a, 1.21.1 Release Candidate 1, 1.21.1, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 1.21.2 Pre-Release 2, 1.21.2 Pre-Release 3, 1.21.2 Release Candidate 1, 1.21.2 Release Candidate 2, 1.21.2, 24w44a, 1.21.3, 24w46a
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Confirmed
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Mob behaviour
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Normal
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1144434
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Expansion B
The Bug
When a waterlogged block is directly above a breeze's head, it tries to jump away even though its jump path is blocked.
To reproduce
- Create the setup shown in the attached screenshot (breeze surrounded by glass on three sides, a fence in the ground to hold the breeze in place, and mangrove roots above the breeze)
- Stand 5 blocks away from the breeze, marked by the copper block
- Switch to survival (a repeating command block that kills wind charges will make testing easier)
- Observe that the breeze does not try to jump away as expected
- Place water in the mangrove roots
- Observe that the breeze tries to jump away
Expected Result
The breeze does not jump.
Observed Result
The breeze jumps when the mangrove roots are waterlogged.
- relates to
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MC-266490 Breezes do not avoid dangerous blocks when jumping
- Open
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MC-266690 Breeze can play running animation when riding another entity
- Open
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MC-268427 Breezes still attempt to move despite having nowhere to pathfind to
- Open
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MC-266689 Breeze does not jump to floating platforms higher than player
- Resolved