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Bug
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Resolution: Unresolved
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None
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1.19.3, 23w03a, 23w04a, 23w05a, 23w06a, 23w07a, 1.19.4 Pre-release 1, 1.19.4, 1.20 Pre-release 2, 1.20 Pre-release 5, 1.20, 1.20.1 Release Candidate 1, 1.20.1, 23w45a, 23w46a, 1.20.3, 1.20.4, 24w04a, 24w06a, 24w14a, 1.20.5, 1.20.6, 24w18a, 1.21, 1.21.1, 24w35a
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None
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Confirmed
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Camera, Player
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Normal
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Platform
The bug
Upon respawning / loading the world, the old damage tilt is used when taking damage from certain non-directional damage sources (e.g fall damage, drowning, fire damage) until the player takes damage from a damage source that produces the new screen tilt (e.g hurt by a zombie).
How to reproduce
- Respawn and use flint and steel on the floor and walk into it
- Notice that the old damage tilt is used
- Shoot yourself with a bow and arrow whilst burning
- Notice how the damage tilt is immediately changed - the initial directional damage tilt from taking damage from the arrow repeatedly continues while burning even though the player is no longer taking damage from the arrow
- is duplicated by
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MC-259257 Camera Tilt From Damage Direction Persists When Taking Self Or Environmental Damage
- Resolved
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MC-259413 Damage tilt is in direction of last damage source for non directional damage
- Resolved
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MC-259441 Damage wobble shows wrong direction of falling damage
- Resolved
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MC-259493 Damage tilt don't reset when damaged by a non-directional attack
- Resolved
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MC-259536 Damage not from entitys won't show direction if player never got any damage from entity
- Resolved
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MC-262548 Directional damage tilt does not work until damaged by Hostile Mob.
- Resolved
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MC-263414 Damage Tilt still goes to the right in Singleplayer
- Resolved
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MC-267761 Direction of Damage
- Resolved
- relates to
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MC-269238 Taking damage from a cactus does not cause the camera to tilt towards the cactus
- Reopened
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MC-271326 Taking damage from being outside the world border does not cause the camera to tilt towards it
- Resolved