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Bug
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Resolution: Fixed
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22w15a, 22w16a
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Plausible
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Mob behaviour
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Important
This relates to MC-250218, MC-250207, MC-250183, and MC-250198.
The bug:
If the warden is angered by a target and the chunk that target is in gets unloaded, the warden will roar continuously until that targets anger value goes below 80.
Steps to reproduce: (You don't need to create a scoreboard to see the anger value, but it can be useful visually seeing it)
- Create a scoreboard with the commands below
/scoreboard objectives add WardenAnger dummy /scoreboard objectives setdisplay sidebar WardenAnger
- Inside of a repeating command block that is always active, enter this command.
execute as @e[type=minecraft:warden,limit=1] at @s store result score AngerLevel WardenAnger run data get entity @s anger.suspects[0].anger
- Summon in a creeper with the command below (This creeper can't despawn so it's not producing the bug seen in
MC-250218)/summon creeper ~ ~ ~ {CustomNameVisible:1b,PersistenceRequired:1b,CustomName:'{"text":"Gary"}'}
- Spawn in a warden
- Once the warden's anger value towards Gary goes above 80, (this is when the warden roars), use the command below
/tp @e[name=Gary,type=creeper] ~ ~100 ~500
Observed result:
- The warden will roar continuously until the wardens anger value towards the creeper goes below 80
Expected results:
- The warden will retain the creepers anger value, but proceed to roam and look for other suspects.
- If the chunks that creeper was in were to be loaded, the warden would proceed to chase and try to kill the target.
- relates to
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MC-250183 Warden continues to roar when angered by an ignited creeper
- Resolved
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MC-250198 Warden continues to roar when the target of the enraged warden suffers an unnatural death
- Resolved
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MC-250207 Warden continues to roar at disconnected players
- Resolved
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MC-250218 Warden continues to roar at despawned target
- Resolved
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MC-250244 Warden continues to roar when the target enters the nether portal, end portal or end gateway
- Resolved
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MC-252712 Warden roars continuously when angered by an axolotl that plays dead
- Resolved