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Bug
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Resolution: Unresolved
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None
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Minecraft 1.12.2, Minecraft 1.13-pre5, Minecraft 1.13-pre6, Minecraft 1.13.1, 1.15.2, 20w17a, 1.16.5, 21w10a, 1.20.4, 24w13a, 24w14a, 1.20.5, 1.21
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Confirmed
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Creative
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Items, UI
Input items used in the anvil will be consumed when the player completes the repair with two identical items, repair with an item + material, or adds an enchantment to a tool via enchanted books, despite the player being in creative mode. All items are consumed, but if it's expected behavior that any 'tool' item would be consumed when compared, the secondary material item being consumed is unexpected given the enchanting table does not function the same way, as lapiz is not consumed.
Steps to Reproduce:
- Place an anvil
- Place the provided tool in the first slot
/give @p minecraft:diamond_axe[minecraft:damage=1]
- Place a diamond in the second slot
- Repair the item
Observed & Expected Results:
- The diamond axe and the diamond are both consumed.
- Either the diamond axe would be consumed with the diamond remaining, or both the diamond axe and the diamond would remain after reparing the item.
Screenshots/Videos:
- relates to
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MC-269593 Book and quill item is consumed when signing and closing it in creative
- Open
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MC-12656 Using the enchanting table in creative mode deducts experience levels
- Reopened
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MC-11532 Empty map is consumed upon right-clicking in creative
- Resolved
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MC-16753 Glass Bottle is consumed upon right-click on a water source/cauldron in creative
- Resolved
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MC-194685 Collecting water from cauldrons with glass bottles in Creative mode is still inconsistent
- Resolved
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MC-269318 Books placed on a lectern in creative mode are consumed
- Resolved
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MC-270245 Beacon payment material is consumed in creative upon activation
- Resolved
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MC-270310 Blaze powder inserted into a brewing stand is consumed in creative mode
- Resolved
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MC-270309 Item inputs are consumed when using the cartography table in creative
- Resolved