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  1. Bug MC-163811
    Summoned item frames are invisible/distant
  2. Bug MC-163734
    Skeleton and wither skeleton skull textures underneath are completely black
  3. Bug MC-163371
    Paintings drop after world reload
  4. Bug MC-163314
    Minecarts cause constant noises when in a honey block
  5. Bug MC-163255
    Some mobs can still jump when on a honey block
  6. Bug MC-163242
    Blocks on armor stands render shadows based on camera vector
  7. Bug MC-163227
    Persian cats have a black nose
  8. Bug MC-163159
    Honey block recipe is unlocked when honey block is obtained
  9. Bug MC-163146
    Entities without transparency by default ignore transparency in resource packs
  10. Bug MC-163110
    Some blocks are lit inconsistently in the inventory
  11. Bug MC-163105
    Held item lighting is based on the player's point of view in third-person mode
  12. Bug MC-163102
    Some blocks and items are discolored when viewing from certain angles
  13. Bug MC-163095
    Crossbow is darker than it should be
  14. Bug MC-163089
    Saddle texture on horses/donkeys appear black or completely broken
  15. Bug MC-163085
    Textures on some horses and donkeys/mules appear black/white on their hair and tails
  16. Bug MC-163045
    Breaking animation is not always displayed correctly, depending on the angle it's viewed from
  17. Bug MC-163030
    Advancements menu isn't clipped by bounds properly
  18. Bug MC-163022
    Mobs do not avoid walking over honey blocks
  19. Bug MC-163019
    Honey blocks don't prevent slimes and magma cubes from jumping
  20. Bug MC-163009
    Zombie and player head blocks are completely black
  21. Bug MC-163008
    Zombies, husks and giants have black heads
  22. Bug MC-163001
    Certain items have a black background
  23. Bug MC-162783
    Banner block outline is white
  24. Bug MC-162729
    Held map doesn't respect light level
  25. Bug MC-162611
    Breaking animation is rendered upside down
  26. Bug MC-162540
    When a witch drinks a potion, it's far from her body
  27. Bug MC-162534
    When crouching, player, skeleton, zombie and other heads will clip through player
  28. Bug MC-162532
    When invisible, players wearing heads will bug out
  29. Bug MC-162529
    Water doesn't have any mipmaps
  30. Bug MC-162402
    Some items are not adjusted properly in third-person mode if the player holding them is sneaking
  31. Bug MC-162391
    Armor stand arm rotation is neglected when affected by invisibility
  32. Bug MC-162374
    Trident position is not adjusted properly if the player is sneaking
  33. Bug MC-162261
    Placed rails are not immediately updated when connecting to other rails
  34. Bug MC-162245
    Item frames aren't lit properly (too bright)
  35. Bug MC-162226
    Large chests are z-fighting with themselves when the two chest blocks have different light levels
  36. Bug MC-162214
    Player hitbox sinks into the ground when sneaking
  37. Bug MC-162184
    Shadow under the player disappears when sneaking
  38. Bug MC-162024
    Item frame hitbox is rendered offset
  39. Bug MC-161982
    Glowing effect outline no longer applies to banners carried by entities with the glowing effect
  40. Bug MC-161939
    Leads are always rendered bright
  41. Bug MC-161924
    Default texture minecraft:entity/conduit/open_eye causing mipmap to drop from 4 to 3
  42. Bug MC-161920
    Incorrect crossbow animation for invisible players
  43. Bug MC-161886
    Dropped trident items rotate around an external axis / Bed items rotate around a non-centered axis
  44. Bug MC-161876
    Armor models aren't enchanted inside
  45. Bug MC-161872
    Trident item is very small and renders as a 3D model when dropped or in an item frame
  46. Bug MC-161854
    Animation of teleporting through a nether portal and nausea effect are broken
  47. Bug MC-161832
    Transparent and translucent blocks in the inventory render their bottom face
  48. Bug MC-161487
    Entity lighting
  49. Bug MC-161424
    Chest hatch floats when the chest is open; affects all types of chests
  50. Bug MC-161262
    Feeding pandas does not play hand animation
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