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MC-163811
Summoned item frames are invisible/distantMC-163734
Skeleton and wither skeleton skull textures underneath are completely blackMC-163371
Paintings drop after world reloadMC-163314
Minecarts cause constant noises when in a honey blockMC-163255
Some mobs can still jump when on a honey blockMC-163242
Blocks on armor stands render shadows based on camera vectorMC-163227
Persian cats have a black noseMC-163159
Honey block recipe is unlocked when honey block is obtainedMC-163146
Entities without transparency by default ignore transparency in resource packsMC-163110
Some blocks are lit inconsistently in the inventoryMC-163105
Held item lighting is based on the player's point of view in third-person modeMC-163102
Some blocks and items are discolored when viewing from certain anglesMC-163095
Crossbow is darker than it should beMC-163089
Saddle texture on horses/donkeys appear black or completely brokenMC-163085
Textures on some horses and donkeys/mules appear black/white on their hair and tailsMC-163045
Breaking animation is not always displayed correctly, depending on the angle it's viewed fromMC-163030
Advancements menu isn't clipped by bounds properlyMC-163022
Mobs do not avoid walking over honey blocksMC-163019
Honey blocks don't prevent slimes and magma cubes from jumpingMC-163009
Zombie and player head blocks are completely blackMC-163008
Zombies, husks and giants have black headsMC-163001
Certain items have a black backgroundMC-162783
Banner block outline is whiteMC-162729
Held map doesn't respect light levelMC-162611
Breaking animation is rendered upside downMC-162540
When a witch drinks a potion, it's far from her bodyMC-162534
When crouching, player, skeleton, zombie and other heads will clip through playerMC-162532
When invisible, players wearing heads will bug outMC-162529
Water doesn't have any mipmapsMC-162402
Some items are not adjusted properly in third-person mode if the player holding them is sneakingMC-162391
Armor stand arm rotation is neglected when affected by invisibilityMC-162374
Trident position is not adjusted properly if the player is sneakingMC-162261
Placed rails are not immediately updated when connecting to other railsMC-162245
Item frames aren't lit properly (too bright)MC-162226
Large chests are z-fighting with themselves when the two chest blocks have different light levelsMC-162214
Player hitbox sinks into the ground when sneakingMC-162184
Shadow under the player disappears when sneakingMC-162024
Item frame hitbox is rendered offsetMC-161982
Glowing effect outline no longer applies to banners carried by entities with the glowing effectMC-161939
Leads are always rendered brightMC-161924
Default texture minecraft:entity/conduit/open_eye causing mipmap to drop from 4 to 3MC-161920
Incorrect crossbow animation for invisible playersMC-161886
Dropped trident items rotate around an external axis / Bed items rotate around a non-centered axisMC-161876
Armor models aren't enchanted insideMC-161872
Trident item is very small and renders as a 3D model when dropped or in an item frameMC-161854
Animation of teleporting through a nether portal and nausea effect are brokenMC-161832
Transparent and translucent blocks in the inventory render their bottom faceMC-161487
Entity lightingMC-161424
Chest hatch floats when the chest is open; affects all types of chestsMC-161262
Feeding pandas does not play hand animation
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