Changes in 19w42a
Since 19w42a, dropped items are no longer affected. Armor stand effects are essentially unchanged since the last snapshot. Also this bug still applies to items held by endermen.
The bug
Item models render their shadows differently, depending on at which angle the player is looking at them. When looking at a block on the head of an armor_stand, the shading changes drastically depending on how the camera is viewing it.
Steps to reproduce
Summon an armor stand with a stone head item and circle the cursor around it while staying still. Note the brightness changes.
/summon minecraft:armor_stand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:stone",Count:1}],Marker:1,Invisible:1,NoGravity:1}
Visual Evidence
Block Model
Note that this is a stone block on the head of an armor_stand, so it is being rendered as an entity not a block in the world.
- is duplicated by
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MC-163260 Items and entities displaying items have incorrect shading
- Resolved
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MC-164761 Blocks are rendered darker when a mob wearing a block on head, depending on the angle they are looked from
- Resolved
- relates to
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MC-161840 Entities are shaded far darker than usual
- Resolved
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MC-162518 Blocks in the inventory are no longer shaded properly
- Resolved
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MC-163084 Beacon beam lighting depends on viewing angle
- Resolved
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MC-163102 Some blocks and items are discolored when viewing from certain angles
- Resolved
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MC-163105 Held item lighting is based on the player's point of view in third-person mode
- Resolved
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MC-163397 Arrow projectile lighting is incorrect
- Resolved