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- MC-279597
All swords have the same mining speed - MC-279069
End crystals placed on anything else than bedrock in the end periodically extinguish and relight their fires, producing a severe flickering effect - MC-279059
Spiders and cave spiders receive damage from falling into cobwebs only at specific heights - MC-278939
After a /ride, the rider's position updates 2 ticks later - MC-278399
Falling block upon world generation might cause dark spot with client light 0 - MC-278182
Items glitch inside the piston head when pushed through powder snow or cobwebs - MC-276385
Players' elytra don't move with the yaw of their bodies when swinging - MC-276170
Elder guardian has z-fighting on the inside - MC-274988
Text strike-through appears to be lower by one pixel compared to older versions - MC-274940
en_us.json contains unused strings - MC-274549
Crashing, glitched freezeframes - MC-273989
Spectral arrows stuck in the ground never lose their effect - MC-273945
Unlike end portals, nether portals do not drop replaced blocks, which can result in major item loss - MC-272872
Constantly teleported players have difficulty placing blocks - MC-272102
Double blocks cannot be placed from their upper/head halves even when placement is otherwise valid - MC-272100
Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].png) - MC-272081
Snow golems can now create snow trails in any biome - MC-272079
Medium/small Slimes and magma cube's attack reach is too short - MC-272077
Entities hit by indirect sweeping attacks receive more knockback than entities hit by direct sweeping attacks - MC-272049
Withers sometimes rapidly jitter when chasing and shooting at their targets - MC-272046
Items picked up by dolphins momentarily appear in front of their faces - MC-272014
Ender Dragon death animation is broken since 20w22a (and broken again in 20w45a) - MC-272003
Breaking a decorated pot produces terracotta particles - MC-272002
Piglin Head blocks cannot be waterlogged - MC-271994
Gamemode switcher slot icons cannot be independently retextured - MC-271984
The tail of invisible tadpoles don't render when viewed from certain angles - MC-271983
The right/left ears, front legs, and back legs of a polar bear cannot be independently retextured - MC-271979
Arrows which are stuck in players disappear when relogging - MC-271967
Lectern flashes GUI when 'has_book: true' and no book present in data - MC-271940
Fog isn't applied to name tags - MC-271927
Small dripleaves can convert the flowing water to the water source - MC-271845
/kill feedback are always successful regardless invulnerability - MC-271835
Eating while in a boat shows a sliver of the food - MC-271815
Armor Stands can be dispensed inside blocks - MC-271773
The right/left arms and legs of all skeleton variants cannot be independently retextured - MC-271770
The right and left fins of a dolphin cannot be independently retextured - MC-271769
The two ears and four legs on the wolf collar model overlay cannot both be independently retextured - MC-271767
The four legs and right/left ears of a wolf cannot both be independently retextured - MC-271739
Scute items from a baby turtle growing up are spawned too high - MC-271734
When placing a block, its hitbox appears before its model - MC-271730
When the gamerule doMobLoot is false, endermen do not drop the blocks they hold upon their demise - MC-271490
Mobs that participate in raids get the Glowing effect by a bell when not in one - MC-271488
The player can successfully use a water bucket on a waterlogged lit campfire/candle, but it will not extinguish - MC-271414
Damage command at position applies knockback in random direction - MC-271388
Bees spin on scaffolding - MC-271368
The right and left wings of a vex cannot be independently retextured - MC-271363
The right and left wings of a phantom cannot be independently retextured - MC-271356
Unused pixels in fox_sleep.png and snow_fox_sleep.png - MC-271326
Taking damage from being outside the world border does not cause the camera to tilt towards it - MC-271317
Painting side texture doesn't match the frame texture
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