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Bug
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Resolution: Fixed
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1.17.20.23 Beta, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.100.57 Beta, 1.16.100.51 Beta, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.17.2 Hotfix
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None
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Confirmed
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Multiple
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353829
The fix for MCPE-62419 doesn't extend to the client-side. Moving blocks are still full blocks client-side and pistons still don't move you properly lots of the time.
Resulting issues (and how to reproduce):
- When standing on non-full blocks, such as slabs, the game pushes you out when the slab is moved.
- When standing near the edge of blocks and being pushed up, you get pushed out, but entities don't on the server-side.
- Putting an item on a bottom slab/trapdoor and moving it can cause client-server desyncs and ghost items.
- Slime blocks don't launch players horizontally most of the time. They do server-side, but the client moves you back, causing a temporary desync. A combination of ice and pressure plates helps visualise the issue.
Expected results:
- When standing on a slab and the slab is moved, you should be moved along and not be pushed out.
- When standing near the edge of blocks and being pushed up, you should not be pushed off.
- When putting an item on a bottom slab/trapdoor and moving it it should behave the same client-side as it does server-side.
- Slime blocks should launch you horizontally and it should be the same client-side as server-side.
You are moved in a less buggy way compared to 1.14.20 for two main reasons:
- Moving blocks now move half a block at a time and move players half a block at a time. The smaller steps makes it harder for the player to glitch out to the side, like in 1.14.20.
- It functions properly server-side, which affects the client somewhat.
- is cloned by
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MCPE-160263 Moving blocks do not push players correctly
- Resolved
- is duplicated by
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MCPE-86324 Slimeblock piston don’t push you on ice
- Resolved
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MCPE-95820 broken horizontal slime block launch
- Resolved
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MCPE-109581 Launching players horizontally with a slime block does not work.
- Resolved
- relates to
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MCPE-62419 Moving blocks are treated as full blocks now
- Reopened
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MCPE-103740 Entities only bounce 5 blocks on slime blocks instead of 6-7 as previously.
- Resolved
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MCPE-65094 Server desyncs from Client, resulting in different states in each
- Open
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MCPE-102352 Super Mario Mash-Up Pack on Switch is outdated and broken
- Resolved
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MCPE-158000 Slime Block Inconsistencies
- Resolved