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Bug
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Resolution: Fixed
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1.16.0.53 Beta, 1.4.1 (Nintendo Switch), 1.4.4.0, 0.16.2, 1.0.0.7, 1.0.0, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.6.0, 1.2.3.6, 1.2.6.2, 1.2.5.52, 1.2.8.0, 1.2.9.1, 1.2.13.5, 1.2.13.6, 1.2.13.11, 1.2.14.2, 1.2.14.3, 1.2.13.54, 1.2.13.60, 1.2.16.3, 1.5.0.1, 1.4.3.0, 1.6.0.1, 1.4.2.0, 1.6.0.5, 1.5.0.14, 1.6.0.6, 1.5.2.1, 1.6.0.8 Beta
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Confirmed
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Phone - iOS - iPhone 6
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53151
When a MCPE mob killed by TNT or nockback sword, their "dead body" will not get pushed away.
In PC Minecraft and early days of MCPE(0.8 and earlier), Mob's body will get nocked back a little when get killed, But now, dead entity in MCPE do not get effected by nockback when get killed.
There is only one mob that has nockback effect in MCPE, that is: Horse(If you don't get what is this bug, try to go ahead kill a horse and also kill a sheep, then you will see what's the different between their "dead body".
(Sorry for bad English, but hope you understand)
As the picture shows: only horse's body gets nockback when killed, other mob does not.
- is cloned by
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MCPE-153223 Dead entities are not affected by knockback
- Resolved
- is duplicated by
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MCPE-12876 All mobs' corpses don't animate correctly.
- Resolved
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MCPE-14043 Mob Dying in Mid Air
- Resolved
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MCPE-19388 Help!!!
- Resolved
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MCPE-28436 Knockback is broken in bedrock version of the game.
- Resolved
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MCPE-31451 All Mobs doesnt have Gravity when they dies in 1.2.13.6 in bedrock version.
- Resolved
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MCPE-31819 Entities has no knock back when death
- Resolved
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MCPE-31865 No Entity have knock back when death
- Resolved
- relates to
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MCPE-37789 Magma Cubes and Slimes slide during death / knockback animation
- Open
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MCPE-67292 Entities that don't walk aren't visually knocked back when killed
- Open
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MCPE-67293 Entities that are killed by status effects or explosions aren't knocked back
- Open
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MCPE-46301 When dealing a killing blow to other players using Knockback, they do not actually get knocked back
- Reopened