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  1. Minecraft (Bedrock codebase)
  2. MCPE-62692

All description/tooltip damage values for weapons and tools are wrong

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Details

    • Bug
    • Status: Open
    • Resolution: Unresolved
    • 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.14.20 Hotfix, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.21, 1.16.40 Hotfix, 1.16.200, 1.16.221 Hotfix, 1.17.2 Hotfix
    • None
    • Confirmed
    • Multiple
    • 386569

    Description

      Expected behavior: The number after the “+” in the tooltip descriptions for weapons and tools would show how much damage they add to an attack over the damage power of bare hands, that is, (damage) = (bare hand damage + tooltip damage value)

      Observed behavior: The total damage done by each weapon and tool is (1 + tooltip damage value), but bare hands do 2 damage, not 1.

      Steps to reproduce:
      1. Spawn a creeper.
      2. Kill it with a mele trident. It will take 3 hits.
      3. The trident tooltip says +8 damage, so each hit should do 2 + 8 = 10 damage, and the creeper should die after 2 hits, but it does not.
      4. In fact each hit does 1 + 8 = 9 damage. You can verify this by spawning a creeper, hitting it twice with a mele trident, and then once with bare hands. This will kill the creeper.
      5. You can repeat these steps for any weapon or tool. For example, hitting with a stone axe does 5 damage, not 6.

      Note that according to MCPE-10700, it is intended that bare hand punches do 2 damage.

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              GoldenHelmet [Mod] GoldenHelmet
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                Updated:
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