126.96.36.199 Beta, 188.8.131.52 Beta, 184.108.40.206 Beta, 220.127.116.11 Beta, 18.104.22.168 Beta, 22.214.171.124 Beta, 126.96.36.199 Beta, 1.14.20 Hotfix, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.21, 1.16.40 Hotfix, 1.16.200, 1.16.221 Hotfix, 1.17.2 Hotfix
Expected behavior: The number after the “+” in the tooltip descriptions for weapons and tools would show how much damage they add to an attack over the damage power of bare hands, that is, (damage) = (bare hand damage + tooltip damage value)
Observed behavior: The total damage done by each weapon and tool is (1 + tooltip damage value), but bare hands do 2 damage, not 1.
Steps to reproduce:
1. Spawn a creeper.
2. Kill it with a mele trident. It will take 3 hits.
3. The trident tooltip says +8 damage, so each hit should do 2 + 8 = 10 damage, and the creeper should die after 2 hits, but it does not.
4. In fact each hit does 1 + 8 = 9 damage. You can verify this by spawning a creeper, hitting it twice with a mele trident, and then once with bare hands. This will kill the creeper.
5. You can repeat these steps for any weapon or tool. For example, hitting with a stone axe does 5 damage, not 6.
Note that according to
MCPE-10700, it is intended that bare hand punches do 2 damage.