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Bug
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Resolution: Fixed
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1.1.0.55, 1.1.2.50, 1.1.3.1, 1.1.4.51, 1.1.5.0, 1.2.1.1
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None
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Confirmed
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Windows
When playing the game uses around 90% CPU and anywhere from 500MB - 3GB ram usage
- When transitioning to the Nether load time is about 10 minutes or crashes the game.
- During multiplayer if the host transitions to the Nether or back to the Overworld other players cannot use items or devices in either world basically the world freezes for other players.
- when traveling across large areas host machine lags as it tries to render the new areas sometimes to the point of almost freezing completely.
- Chunk render distance makes no difference to performance.
- some areas don't render until game is reloaded.
- Game crashes on "Save & Exit"
Currently the host is a Intel I7 with 16 GB ram, game is loaded on a Intel Pro 2500 series SSD.
- is duplicated by
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MCPE-22107 Large World File Size and Entity Lag
- Resolved
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MCPE-23014 High CPU Usage/Lag When moving...
- Resolved
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MCPE-23051 Generating Bug
- Resolved
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MCPE-23194 FPS Drop, lag, 100% CPU usage, controller not working
- Resolved
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MCPE-23475 When in boat CPU hits 100% landscape block rendering dead slow, movement slow and choppy / unsmooth
- Resolved
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MCPE-23574 CPU will be full (100%) when run Minecraft
- Resolved
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MCPE-25061 CPU 100% when try do something in MCPE :/
- Resolved
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MCPE-25423 Unplayable State
- Resolved
- relates to
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MCPE-22107 Large World File Size and Entity Lag
- Resolved
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MCPE-22132 Minecraft PE world freezes every 30 seconds after travelling large distance
- Resolved
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MCPE-24556 Lag and High CPU -- I know it sounds like a bogus "just get a better pc" report but read description ;/
- Resolved