• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.1.5.0
    • None
    • Unconfirmed
    • Windows

      Recently I have been experiencing horrendous lag issues. And I am certain that it isn't on me. I have tried every thing I could think of and the issues still remain.
      I have tried turning off most settings (such as Fancy Leaves) and have lowered my render distance and I have not seen any change.
      I do run a few texture packs, but I have used them for a very long time and they have been recently updated.
      Issues include chunks not rendering, as such when I enter them I cannot move, even while flying with an Elytra and taking it off, I would still be flying despite not wearing an Elytra.
      If I try to sign out when stuck in an unloaded chunk, I cannot make it to the main menu screen either and I have to close out of the window.
      Block lag is the main problem. When placing or removing blocks they do not register that they have been placed or removed until several seconds after.
      I also get random lag spikes and my FPS is very low sometimes.

      I would take a picture but I'm not sure how that would help considering I'd just show you a picture of an air block that looks like a block.

      And before you even think of telling me that this is a problem on my side, I can assure you that it is not. I can tell you with absolute certainty that this is a problem with the game itself. In fact, I think I can date this back to one of the recent updates to that god forsaken Marketplace (ugh, disgusting and immoral).

      I will not rest my case until I can confirm that these issues have been resolved MYSELF. and I will fight for this cause and will not allow that this be marked as resolved until I believe it
      is so.

      Thank you for reading this and I hope we could find a resolution without having to argue.
      But believe me, I can and will argue against every word you have to say.

            Schmedricks27 Schmedricks MC
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              Created:
              Updated:
              Resolved: