Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-22362

Lag/Massive resource usage

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.2.2.3
    • 1.1.0.55, 1.1.2.50, 1.1.3.1, 1.1.4.51, 1.1.5.0, 1.2.1.1
    • None
    • Confirmed
    • Windows

      When playing the game uses around 90% CPU and anywhere from 500MB - 3GB ram usage

      • When transitioning to the Nether load time is about 10 minutes or crashes the game.
      • During multiplayer if the host transitions to the Nether or back to the Overworld other players cannot use items or devices in either world basically the world freezes for other players.
      • when traveling across large areas host machine lags as it tries to render the new areas sometimes to the point of almost freezing completely.
      • Chunk render distance makes no difference to performance.
      • some areas don't render until game is reloaded.
      • Game crashes on "Save & Exit"

      Currently the host is a Intel I7 with 16 GB ram, game is loaded on a Intel Pro 2500 series SSD.

        1. 2017-06-04.png
          1.45 MB
          Quintus Janse van Rensburg
        2. 2017-06-04-1.png
          11 kB
          Quintus Janse van Rensburg
        3. 2017-06-04-2.png
          7 kB
          Quintus Janse van Rensburg
        4. Hardware_Upgrade.png
          1.72 MB
          Terry Petersen
        5. mc1.jpg
          218 kB
          Michelle Phillips
        6. mc2.jpg
          298 kB
          Michelle Phillips
        7. mc3.jpg
          333 kB
          Michelle Phillips

            MechaNeko Quintus Janse van Rensburg
            Votes:
            16 Vote for this issue
            Watchers:
            10 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: