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Bug
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Resolution: Unresolved
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None
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1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.59 Beta, 1.16.100, 1.16.101 Hotfix, 1.16.200, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.18.2 Hotfix, 1.18.30.33 Preview, 1.18.12 Hotfix, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.63
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Confirmed
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Multiple
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422308
Several item components that make up custom tools / weapons are broken and result in broken gameplay. Some form of update would be nice as these features haven't been spoken about in over a year now.
Update 1.19.0:
- Block Tags no longer work for creating mining tools, meaning each desired block has to be specified individually, as you can imagine with large packs this becomes very tiresome very quickly
Update 1.19.10:
- With the shooter component being fixed, we can now create bow items, these bows take durability damage when firing by default and as such unbreaking works as intended and the item doesn't duplicate on death, whatever this event is, perhaps Mojang can make it data driven and allow us to modify it when mining to fix some of these bugs?
Update 1.19.60:
- Some bugs have been fixed, the steps to reproduce has been updated with the remaining bugs
Steps To Reproduce:
- Download the attached 1.18_items.mcaddon and open a world with all experimental features (except game test) on and both behaviour and resource packs on.
- Go to the creative inventory and search for emerald then follow these steps for each item:
- Any emerald tool
- Mine a bunch of blocks with the default tool then mine the same amount with an unbreaking 3 enchanted tool
- Observe that both tools have the same durability
- Pickaxe
- Get the pickaxe and mine some stone
- Observe that it mines very slowly
- Despite the pickaxe being told to mine blocks with the 'stone' tag, they ignore tags and only mine specified blocks.
- Get the pickaxe and some crying obsidian
- Go to survival and place the crying obsidian and try to mine it
- While the crying obsidian will mine, it will not drop itself
- Repeat the above with regular obsidian
- Observe that obsidian will drop itself
- Also note that efficiency will not mine blocks faster
- Any emerald tool
Expected Results:
- All of the above issues don't occur and creators can make custom tools that work like vanilla tools
Observed Results:
- Several bugs break custom tools for survival usage
- is duplicated by
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BDS-11639 "minecraft:durability" Error in BDS
- Resolved
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MCPE-104701 Custom item durability does not decrease and items never break.
- Resolved
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MCPE-106312 Custom tools minecraft:durability isnt working as intended
- Resolved
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MCPE-110153 Custom Weapon durability not working with weapon component added.
- Resolved
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MCPE-110804 Custom tools and armor are no longer destroyed when used
- Resolved
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MCPE-115162 Custom weapon and tools addon
- Resolved
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MCPE-115494 The item component "minecraft:durability" dosn't work on custom tools
- Resolved
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MCPE-120033 addon items (custom items) cannot break
- Resolved
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MCPE-120381 Efficiency doesn't work on Custom Tools
- Resolved
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MCPE-134451 Durability component not working Add-on MCBE
- Resolved
- relates to
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MCPE-84720 Custom blocks does not work on MCPE 1.16 Beta
- Resolved
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MCPE-185833 Custom Item Durability Decreases Faster than it Should when Hitting an Entity
- Open