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Bug
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Resolution: Unresolved
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None
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1.21.20, 1.21.21 Hotfix
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Community Consensus
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Multiple
Custom items gain damage when hitting an entity faster than they should - approximately 2 damage per hit instead of one.
Steps to reproduce:
- Download the add-on attached to this report
- Apply it to a new world
- Search in the creative inventory for an item called "Grass Sword" with the texture of an egg
- This item has a durability of 15 and therefore should withstand 15 hits
- Try hitting an entity with this item. You will observe that it breaks on the 8th hit.
Expected behaviour:
Custom items should gain one damage per one hit. They are supposed to break after as many hits as is their durability value, specified in the "max_durability" field of the "minecraft:durability" component (assuming the item had not been damaged by other means).
Actual behaviour:
Custom items will break after significantly fewer hits than would be expected given their durability.
- relates to
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MCPE-100344 [Experimental] - Custom Items Don't Work Properly
- Reopened