The sound of ringing bells does not diminish in volume as you move farther away; instead, they simply cease playing once you're far enough away.
Steps to Reproduce:
- Place down a bell
- Repeatedly power it (can use a simple observer clock)
- Continue to move away from the bell
Expected Result:
The sound would diminish in volume as the player moves away, and then stop playing once the player is far enough away.
Observed Behavior:
The bell stays a consistent volume, and abruptly cuts off once you are out of range.
Screenshots/Videos:
Notes:
Related to other sound distance issues:
MC-177741 MC-249410 MC-250933 MC-204960
- relates to
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MC-148098 TNT explosion sounds will not lower in volume over a certain radius, and then abruptly fade out and aren't played at all at enough distance
- Open