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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w13a, 1.20.5 Pre-Release 2, 24w37a
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Community Consensus
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Textures and models, UI
The bug
It is not possible to change how the durability bar looks via a resource pack - the effect has been generated purely by code ever since durability was implemented in Indev.
This (and other recent reports) may count as feature requests, but I'm not sure where the line between that and genuine issues even is, especially given recent changes which have made previously-hardcoded graphics such as the pause menu background, text fields and scroll bars retexturable.
How to fix
Introduce texture files for the durability bar - one texture for the background alongside textures for each progress iteration (1 to 14 pixels) would suffice. Ideally these should be at least 16x16 so that the bar can be positioned anywhere desired within the slot. There could alternatively only be one progress texture which would be colored by the game, although this limits resource pack freedom.
Fixing this could also fix issues like MC-265206 and MC-265207.
- relates to
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MC-264571 Both standing and wall sign GUI backgrounds cannot be retextured independantly from the block
- Open
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MC-270260 Bundle fullness bar cannot be retextured
- Open
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MC-270690 World optimization progress bar does not appear to be retexturable
- Open
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MC-270766 Recipe book uncraftability redness does not appear to be retexturable
- Open
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MC-277504 Anvil experience cost text background cannot be retextured
- Open
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MC-277877 Advancement connectors cannot be retextured
- Open
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MC-278412 Stars cannot be retextured
- Open
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MC-278413 Chat background cannot be retextured
- Open
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MC-278414 Subtitle background cannot be retextured
- Open
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MC-278415 "Everywhere" text background cannot be retextured
- Open
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MC-269438 Box displayed around selected language cannot be retextured
- Open
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MC-269443 Box displayed around selected resource pack or data pack cannot be retextured
- Open
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MC-269938 "Selected resource pack" icon overlay cannot be retextured
- Open
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MC-269939 "Selected world" icon overlay cannot be retextured
- Open
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MC-270255 Item slot disabled effect cannot be retextured
- Open
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MC-270256 Incompatible resource pack redness cannot be retextured
- Open
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MC-270257 Box displayed around selected world cannot be retextured
- Open
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MC-273060 Advancements dark overlay cannot be retextured
- Open
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MC-276664 Tutorial progress bar cannot be retextured
- Open
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MC-268805 panorama_overlay.png no longer works
- Resolved
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MC-268927 The dark background in inventory screens cannot be changed via resource packs
- Resolved
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MC-269079 Death screen background cannot be retextured
- Resolved
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MC-269364 Sign editing screen can no longer be retextured
- Resolved
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MC-269365 Command block, structure block and jigsaw block UI backgrounds can no longer be retextured
- Resolved
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MC-269437 Box displayed around text when loading/exiting worlds cannot be retextured
- Resolved
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MC-269447 Hover text background box cannot be retextured
- Resolved
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MC-270254 Item slot highlight effect cannot be retextured
- Resolved
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MC-276442 Item highlight square in bundle cannot be retextured
- Resolved