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Bug
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Resolution: Invalid
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None
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24w09a
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None
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Confirmed
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Resource Packs
The bug
24w09a introduces the ability to change the texture used for the previously-hardcoded pause menu background. However, it is not possible to change the equivalent background seen in inventory screens, which seems as though it may be an oversight.
How to reproduce
- Download and apply the attached resource pack
- Check the pause menu
- Check the inventory
Expected results
The inventory background would be changed, just like the pause menu.
Actual results
It is not.
How to fix
Pointing the background used for inventories to menu_background.png would be a quick and dirty fix, but it would be preferable if the inventory background had its own, dedicated texture file to permit more creative freedom and avoid conflicts like MC-268812.
- relates to
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MC-264571 Both standing and wall sign GUI backgrounds cannot be retextured independantly from the block
- Open
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MC-270254 Item slot highlight effect cannot be retextured
- Open
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MC-270255 Item slot disabled effect cannot be retextured
- Open
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MC-270258 Durability bar cannot be retextured
- Open
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MC-270260 Bundle fullness bar cannot be retextured
- Open
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MC-270766 Recipe book uncraftability redness does not appear to be retexturable
- Open
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MC-270256 Incompatible resource pack redness cannot be retextured
- Open
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MC-270257 Box displayed around selected world cannot be retextured
- Open
- testing discovered
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MC-268928 List background renders cumulatively/on top of normal menu background texture
- Resolved
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MC-268929 pack.png does not support translucent pixels
- Resolved