Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-270260

Bundle fullness bar cannot be retextured

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.4, 24w13a, 1.20.5 Pre-Release 1
    • None
    • Community Consensus
    • (Unassigned)

      The bug

      It is not possible to change how the bundle bar looks via a resource pack - the effect has been generated purely by code ever since bundles were implemented in 1.17.

      This (and other recent reports) may count as feature requests, but I'm not sure where the line between that and genuine issues even is, especially given recent changes which have made previously-hardcoded graphics such as the pause menu background, text fields and scroll bars retexturable.

      How to fix

      Introduce texture files for the bundle bar - one texture for the background alongside textures for each progress iteration (1 to 14 pixels) would suffice. Ideally these should be 16x16 so that the bar can be positioned anywhere desired within the slot. There could alternatively only be one progress texture which would be truncated by the game, although this limits resource pack freedom.

      Fixing this could also fix issues like MC-270261.

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
            Votes:
            1 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              CHK: