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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w07a, 24w09a, 24w10a, 24w11a, 1.20.6, 24w19b
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Confirmed
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Mob behaviour
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Low
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Gameplay
If you change the difficulty from either Easy or Normal to Hard, skeleton variants will continue to have a fire rate of 3 seconds, instead of 2. Relogging fixes the issue.
Steps to Reproduce:
- Set world difficulty to Easy, or Normal
- Summon a skeleton, or skeleton variant
- Allow it to shoot arrows at you (Observe fire rate)
(for ease of testing)/effect give @p minecraft:regeneration infinite 127 true
- Change difficulty to Hard
- Repeat step 3
Observed & Expected Results:
- The skeleton fire rate remains consistent across difficulties.
- The fire rate should properly update to a quicker, or slower speed depending on what the current difficulty is.