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  1. Minecraft: Java Edition
  2. MC-268629

Changing world difficulty does not update firing speed of existing skeletons

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    • Confirmed
    • Mob behaviour
    • Low
    • Gameplay

      If you change the difficulty from either Easy or Normal to Hard, skeleton variants will continue to have a fire rate of 3 seconds, instead of 2. Relogging fixes the issue.

      Steps to Reproduce:

      1. Set world difficulty to Easy, or Normal
      2. Summon a skeleton, or skeleton variant
      3. Allow it to shoot arrows at you (Observe fire rate)
        (for ease of testing)
        /effect give @p minecraft:regeneration infinite 127 true
        
      4. Change difficulty to Hard
      5. Repeat step 3

      Observed & Expected Results:

      - The skeleton fire rate remains consistent across difficulties.
      - The fire rate should properly update to a quicker, or slower speed depending on what the current difficulty is.

      Screenshots/Videos:

      24w07a.mp4

            Unassigned Unassigned
            Jingy Jiingy
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              Created:
              Updated:
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