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Bug
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Resolution: Unresolved
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None
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1.20.2, 1.20.3 Release Candidate 1, 1.20.3, 1.20.4
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Confirmed
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Performance, Textures and models
The bug
The model file composter.json is not fully optimized: it uses 18 texture planes, but a visually identical result for all intents and purposes can be achieved via just 14.
How to reproduce
Unlike other model optimization tickets, superflat worlds cannot be used to reproduce this issue due to the fact that composters cull each others' side faces, which is where the majority of the lag comes from (composters have redundant side faces).
How to fix
This should be a very, very easy fix. Just take the composter.json model inside of the attached resource pack and replace the vanilla model file with it, and composters should now have a markedly lower performance impact (and a slightly lower file size as well).
- relates to
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MC-262427 Flower pots and potted objects have very poorly optimized models and strange texture mapping
- Open
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MC-262452 Hopper models are unoptimized and cause rendering lag
- Open
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MC-262461 Stair models are unoptimized and can cause rendering lag
- Open
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MC-262470 Cauldron models are very unoptimized, causing render lag
- Open
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MC-262527 Item frame models are quite unoptimized
- Open
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MC-262641 Chorus flower models are incredibly unoptimized and cause serious rendering lag
- Open
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MC-262689 Hanging mangrove propagule models are comically unoptimized
- Open
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MC-262953 Fence gate models are very unoptimized, causing lag among other issues
- Open
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MC-267281 Fence multipart model system performance optimization
- Open
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MC-267315 Rendering performance optimization for glass pane models
- Open
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MC-267864 Two-tall plant model/rendering not optimized
- Open
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MC-260296 Pink petal block models are not optimized
- Resolved
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MC-262652 Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized)
- Resolved