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Bug
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Resolution: Unresolved
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None
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1.19.4, 1.20 Pre-release 1, 1.20.2
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Confirmed
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Performance, Textures and models
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Normal
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Gameplay
The bug
The chorus flower is perhaps one of the most unaccountably unoptimized models in the game: the shape of the block is specified via 31 texture planes, when a visually identical result can be achieved using just 18. The effects of this can be felt very, very easily.
How to reproduce
A resource pack is attached to this ticket containing an optimized version of the chorus flower model.
- Download this resource pack
- Create a new superflat world with randomTickSpeed set to 0 in the game rules menu using this preset:
minecraft:end_stone,minecraft:chorus_flower,minecraft:end_stone,minecraft:chorus_flower,minecraft:end_stone,minecraft:chorus_flower,minecraft:end_stone,minecraft:chorus_flower;minecraft:the_void
- Start flying in Creative mode or by switching to Spectator
- Execute this command:
/tp @s 0 -30 0 0 90
- Open the FPS bars by pressing F3 and Alt simultneously
- Compare the frame rates displayed on the bar when using the vanilla resources and when using this resource pack with the optimized model
Expected results
Good framerates in vanilla.
Actual results
Nope.
How to fix
This fix is very, very easy - just replace the vanilla "template_chorus_flower.json" model file with the one attached to this ticket. Mojang has my full permission, and strong encouragement, to use this model to improve the gameplay experiences of all other players.
- relates to
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MC-262427 Flower pots and potted objects have very poorly optimized models and strange texture mapping
- Open
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MC-262452 Hopper models are unoptimized and cause rendering lag
- Open
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MC-262461 Stair models are unoptimized and can cause rendering lag
- Open
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MC-262470 Cauldron models are very unoptimized, causing render lag
- Open
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MC-262527 Item frame models are quite unoptimized
- Open
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MC-267127 Composter model is unoptimized, causing extra rendering lag
- Open
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MC-252693 Huge FPS drop in areas with a lot of honey blocks and slime blocks
- Resolved
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MC-260296 Pink petal block models are not optimized
- Resolved
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MC-262652 Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized)
- Resolved
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MC-262689 Hanging mangrove propagule models are comically unoptimized
- Open
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MC-262953 Fence gate models are very unoptimized, causing lag among other issues
- Open
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MC-267281 Fence multipart model system performance optimization
- Open
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MC-267315 Rendering performance optimization for glass pane models
- Open
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MC-267864 Two-tall plant model/rendering not optimized
- Open