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Bug
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Resolution: Unresolved
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None
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23w07a, 1.19.4 Pre-release 1, 1.19.4, 23w12a, 1.20.4, 23w51b, 1.20.5 Release Candidate 1, 1.21
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Confirmed
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Mob behaviour, Save Data
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Normal
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Gameplay
The Bug:
The searching, sitting, and digging states of sniffers aren't saved to NBT.
As a result of this issue, the searching, sitting, and diggings states of a sniffer resets when its NBT data is reloaded. For example, upon the sniffer changing dimensions or the world being reloaded, its searching, sitting, and digging states aren't saved.
Steps to Reproduce:
- Summon a sniffer and wait for it to begin searching, sitting, or digging.
- As it does this, quickly leave and rejoin the world.
- Observe if the sniffer is still searching, sitting, or digging.
- Take note as to whether or not the searching, sitting, and digging states of sniffers are saved to NBT.
Observed Behavior:
The said states of sniffers aren't saved to NBT.
Expected Behavior:
The said states of sniffers would be saved to NBT.
- relates to
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MC-268972 Upon reloading the world, horses, donkeys, and mules no longer retain their stored jump.
- Open
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MC-250059 Active target is not serialized after world reload
- Reopened
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MC-81656 Field determining whether or not a wither skull is blue is not saved to and read from NBT
- Resolved
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MC-172738 Eye of ender does not store data in NBT
- Open
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MC-254131 The wet state of wolves isn't saved to NBT
- Open
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MC-260245 Sitting sniffers can be pushed and have leads pull them
- Resolved
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MC-270540 The prevention of fall damage from wind charges is not retained upon reloading the world
- Resolved