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Bug
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Resolution: Unresolved
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None
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22w14a, 22w15a, 22w16b, 22w18a, 22w19a, 1.19 Pre-release 1, 1.19 Pre-release 3, 1.19 Release Candidate 1, 1.19, 1.19.1 Release Candidate 2, 1.19.1 Release Candidate 3, 1.19.1, 1.19.2 Release Candidate 1, 1.19.2, 22w42a, 22w43a, 1.19.3 Release Candidate 1, 1.19.3 Release Candidate 3, 1.19.3, 23w04a, 23w06a, 1.19.4 Pre-release 3, 1.19.4 Release Candidate 1, 1.19.4 Release Candidate 3, 1.19.4, 23w16a, 23w17a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 2, 1.20 Pre-release 3, 1.20 Pre-release 4, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Pre-release 7, 1.20 Release Candidate 1, 1.20, 1.20.1 Release Candidate 1, 1.20.1, 23w31a, 23w32a, 23w33a, 23w35a, 1.20.2 Pre-release 2, 1.20.2 Release Candidate 1, 1.20.2, 23w40a, 23w41a, 23w42a, 23w43b, 23w44a, 23w45a, 23w46a, 1.20.3 Pre-Release 2, 1.20.3 Release Candidate 1, 1.20.4, 23w51b, 24w03b, 24w04a, 24w05b, 24w06a, 24w07a, 24w09a, 24w11a, 24w12a, 24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 2, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w18a, 24w21b, 1.21 Pre-Release 2, 1.21 Pre-Release 4, 1.21 Release Candidate 1, 1.21, 24w33a, 1.21.1, 24w34a, 24w35a, 24w36a, 24w37a, 24w38a, 24w39a, 1.21.2 Pre-Release 3, 24w44a, 1.21.3, 1.21.4
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None
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Confirmed
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Mob behaviour, Save Data
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Normal
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Platform
Mob targets lost their active target after world reload.
For example: Angered wardens sometimes don't roar right after world reload, this allows players to use this bug to sneak away from its pursuit. shortcut
Video:
https://www.youtube.com/watch?v=xzX-pnp1dIQ
Expected results:
Mobs retain their active target after work reload, including checking to see if they are still around.
- relates to
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MC-118430 Vex summoner is not stored in NBT despite being used for AI task
- Open
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MC-183791 Walking target not saved, mobs moving to a block stop moving on reload
- Open
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MC-147628 Fight between mobs stops after quitting the world
- Reopened
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MC-249674 Wardens forget their targets on world reload
- Resolved
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MC-249727 Wardens stop sensing vibrations after world reload
- Resolved
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MC-278753 "Sprinting" mobs stop sprinting upon reloading the world
- Resolved
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MC-256289 AngryAt tag is not used by certain neutral mobs, causing them to forget their target upon reloading game
- Open
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MC-91636 Ender dragon spawn sequence freezes when you reload the world
- Reopened
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MC-260236 The searching, sitting, and digging states of sniffers aren't saved to NBT
- Reopened
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MC-249434 The warden indefinitely roars when attacked by multiple entities
- Resolved
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MC-249966 Warden can stop chasing a target it just roared at
- Resolved
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MC-277112 Creakings can despawn after reloading the world
- Resolved