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Bug
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Resolution: Duplicate
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None
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22w45a
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Linux
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Unconfirmed
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(Unassigned)
When a Vex that has been summoned by an Evoker goes through a portal, it will go to the coordinates of the Evoker in the dimension it was in (exemple : overworld x-50 y58 z50 -> nether x-50 y58 z50).
Steps to reproduce the bug :
- Put/spawn an Evoker next to a portal (nether or end).
- Make the Evoker spawn Vex by going in survival or putting a villager next.
- Make Vex go though the portal by either letting it fly around or attracting it.
- Follow the Vex through and after the portal.
Expected behavior :
Vex would wander after going into the other dimension if they don't find a target.
Actual/observed behavior :
Vex goes to the Evoker's coordinates of the dimension it was in (exemple : overworld x-50 y58 z50 -> nether x-50 y58 z50) in an attempt to stay by the Evoker's sides if it doesn't have a target.
- duplicates
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MC-153607 When a vex is teleported, it is no longer hostile and slowly moves towards its original coordinates
- Open