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  1. Minecraft: Java Edition
  2. MC-153607

When a vex is teleported, it is no longer hostile and slowly moves towards its original coordinates

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.14.2, 1.16.1, 20w30a, 1.16.2 Pre-release 1, 1.16.2, 1.16.4, 20w51a, 22w45a, 22w46a, 1.19.3 Pre-release 1, 1.19.3 Pre-release 2, 1.19.3, 23w03a, 23w04a, 23w05a, 1.19.4, 23w12a, 23w13a, 23w14a, 23w16a, 23w17a, 23w18a, 1.21
    • Confirmed
    • Mob behaviour

      The bug

      If you teleport a vex using /tp command, its movement pattern will be broken and it will move so slow. In addition to this the vex will no longer become hostile to any entity.

      How to reproduce

      1. Summon a vex
      2. Run the command:
        /tp @e[type=vex] @s
        

        Notice how slow the vex moves

      3. Attack the vex
        Notice how the vex is not angered

            Unassigned Unassigned
            adnandakir adnan dakir
            Votes:
            13 Vote for this issue
            Watchers:
            9 Start watching this issue

              Created:
              Updated:
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