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  1. Minecraft: Java Edition
  2. MC-257478

[Duplicate] Vex travel to their Evoker's coordinates after changing dimension

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    • Unconfirmed
    • (Unassigned)

      When a Vex that has been summoned by an Evoker goes through a portal, it will go to the coordinates of the Evoker in the dimension it was in (exemple : overworld x-50 y58 z50 -> nether x-50 y58 z50).

      Steps to reproduce the bug :

      • Put/spawn an Evoker next to a portal (nether or end).
      • Make the Evoker spawn Vex by going in survival or putting a villager next.
      • Make Vex go though the portal by either letting it fly around or attracting it.
      • Follow the Vex through and after the portal.

      Expected behavior :

      Vex would wander after going into the other dimension if they don't find a target.

      Actual/observed behavior :

      Vex goes to the Evoker's coordinates of the dimension it was in (exemple : overworld x-50 y58 z50 -> nether x-50 y58 z50) in an attempt to stay by the Evoker's sides if it doesn't have a target.

            Unassigned Unassigned
            Amphorde Amphorde
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              Created:
              Updated:
              Resolved: