-
Bug
-
Resolution: Unresolved
-
None
-
1.18.2, 22w11a, 22w12a, 22w14a, 22w15a, 22w16b, 22w18a, 22w19a, 1.19 Pre-release 1, 1.19 Pre-release 3, 1.19 Pre-release 4, 1.19, 1.19.1 Pre-release 4, 1.19.2, 1.19.3, 23w05a, 1.19.4, 23w14a, 23w18a, 1.20.1, 23w33a, 1.20.4, 24w09a, 1.21, 1.21.1, 24w36a
-
Confirmed
-
Rendering
-
Low
-
Platform
A light source shouldn't create Ambient Occlusion shadows, since the light they emit should realistically cast away the shadow.
- relates to
-
MC-275014 Weathered and oxidized copper bulbs cast stronger shadows on themselves when lit with smooth lighting enabled
- Open
-
MC-50734 Light-emitting blocks (including end portal frames) ignore ambient occlusion/smooth lighting, regardless of model's settings
- Reopened
-
MC-161150 Low light emitting full blocks darken shadows around on low brightness settings
- Reopened
-
MC-225516 Smooth lighting doesn't work on blocks that emit light
- Open