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Bug
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Resolution: Unresolved
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None
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1.14.4, 19w37a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a, 19w45b, 19w46a, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15.1 Pre-release 1, 1.15.2 Pre-Release 1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w13a, 20w15a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16.1, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 21w03a, 1.16.5, 21w06a, 21w08b, 21w15a, 21w20a, 1.17 Pre-release 1, 1.18 Pre-release 1, 1.18.1, 22w05a, 1.18.2, 1.19 Pre-release 4, 1.19.2, 1.19.3, 23w06a, 1.20.1, 1.21
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Confirmed
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Rendering
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Low
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Platform
I don't think the light is supposed to look like this.
Affected blocks:
- Respawn anchor (1, 2 or 3 charges)
- Redstone ore (when lit)
- Crying obsidian
- Furnace (when lit, very subtly yellow)
- Blast Furnace (when lit, very subtly yellow)
- Smoker (when lit, very subtly yellow)
- is duplicated by
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MC-173155 Crying obsidian dramatically darkens blocks around it on low brightness settings
- Resolved
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MC-194820 Respawn anchors at low charges darken the surrounding blocks on low brightness settings
- Resolved
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MC-194821 Lit furnace, blast furnace and smoker shadows on low brightness settings are slightly yellow
- Resolved
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MC-197006 Respawn Anchor charged with one Glowstone actually dims its neighbourhood, instead of emitting light.
- Resolved
- relates to
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MC-199559 Light appears darker and orange when Night Vision is active
- Open
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MC-138211 Smooth lighting / ambient occlusion is incorrect (asymmetrical) on south-east and north-west corners
- Reopened
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MC-225516 Smooth lighting doesn't work on blocks that emit light
- Open
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MC-249343 Light sources create Ambient Occlusion
- Open
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MC-145317 Lighting on magma blocks behaves weirdly - darkens the area around them
- Resolved
- testing discovered
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MC-161151 Right clicking on redstone ore, which causes it to light up, plays no hand animation
- Resolved