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Bug
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Resolution: Unresolved
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None
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20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w14a, 21w15a, 21w17a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w38a, 1.18, 1.18.1, 1.18.2, 22w14a, 22w17a, 1.19, 1.19.2, 1.19.3, 1.19.4, 23w14a, 1.20.1, 23w43a, 1.20.4, 23w51b, 1.21, 1.21.3
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Confirmed
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Game Events
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Low
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Gameplay
The Bug:
Sculk sensors are not activated upon entities converting into other entities.
Affected Conversions:
- Husk → Zombie
- Zombie → Drowned
- Piglin → Zombified Piglin
- Piglin Brute → Zombified Piglin
- Hoglin → Zoglin
- Villager → Zombie Villager
- Zombie Villager → Villager
- Skeleton → Stray
- Pig → Zombified Piglin
- Red Mooshroom → Brown Mooshroom
- Brown Mooshroom → Red Mooshroom
Steps to Reproduce:
- Place down a sculk sensor.
- Summon any entity that is about to convert into another entity, for example, a zombie villager that's about to convert into a villager by using the command provided below.
/summon minecraft:zombie_villager ~ ~ ~ {ConversionTime:5,NoAI:1b}
- Watch the sculk sensor closely as the zombie villager converts into a villager.
- Take note as to whether or not sculk sensors are activated upon entities converting into other entities.
Observed Behavior:
Sculk sensors aren't activated.
Expected Behavior:
Sculk sensors would be activated.