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  1. Minecraft: Java Edition
  2. MC-210325

Sculk sensors are not activated upon entities converting into other entities

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w14a, 21w15a, 21w17a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w38a, 1.18, 1.18.1, 1.18.2, 22w14a, 22w17a, 1.19, 1.19.2, 1.19.3, 1.19.4, 23w14a, 1.20.1, 23w43a, 1.20.4, 23w51b, 1.21, 1.21.3
    • Confirmed
    • Game Events
    • Low
    • Gameplay

      The Bug:

      Sculk sensors are not activated upon entities converting into other entities.

      Affected Conversions:

      • Husk → Zombie
      • Zombie → Drowned
      • Piglin → Zombified Piglin
      • Piglin Brute → Zombified Piglin
      • Hoglin → Zoglin
      • Villager → Zombie Villager
      • Zombie Villager → Villager
      • Skeleton → Stray
      • Pig → Zombified Piglin
      • Red Mooshroom → Brown Mooshroom
      • Brown Mooshroom → Red Mooshroom

      Steps to Reproduce:

      1. Place down a sculk sensor.
      2. Summon any entity that is about to convert into another entity, for example, a zombie villager that's about to convert into a villager by using the command provided below.
        /summon minecraft:zombie_villager ~ ~ ~ {ConversionTime:5,NoAI:1b}
      3. Watch the sculk sensor closely as the zombie villager converts into a villager.
      4. Take note as to whether or not sculk sensors are activated upon entities converting into other entities.

      Observed Behavior:

      Sculk sensors aren't activated.

      Expected Behavior:

      Sculk sensors would be activated.

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          [Mod] Avoma
        2. MC-210325.png
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          [Mod] Avoma

            Unassigned Unassigned
            Avoma [Mod] Avoma
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              Created:
              Updated:
              CHK: