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Bug
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Resolution: Fixed
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20w46a
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None
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Plausible
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Performance, Rendering
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Important
In the class net.minecraft.client.renderer.Sheets, the method signTexture does not use the cache SIGN_MATERIALS. According to tests by JellySquid, implementing this correctly results in a 30% FPS increase.
Note that JellySquid is the one that found this, I'm simply reporting it with the knowledge I have of the issue.