Details
-
Type:
Bug
-
Status: Resolved
-
Resolution: Fixed
-
Affects Version/s: 20w46a
-
Fix Version/s: 20w49a
-
Labels:None
-
Confirmation Status:Plausible
-
Category:Performance, Rendering
-
Mojang Priority:Important
Description
In the class net.minecraft.client.renderer.Sheets, the method signTexture does not use the cache SIGN_MATERIALS. According to tests by JellySquid, implementing this correctly results in a 30% FPS increase.
Note that JellySquid is the one that found this, I'm simply reporting it with the knowledge I have of the issue.