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  1. Minecraft: Java Edition
  2. MC-205629

Unused sign cache when rendering signs

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 20w49a
    • 20w46a
    • None
    • Plausible
    • Performance, Rendering
    • Important

      In the class net.minecraft.client.renderer.Sheets, the method signTexture does not use the cache SIGN_MATERIALS. According to tests by JellySquid, implementing this correctly results in a 30% FPS increase.

      Note that JellySquid is the one that found this, I'm simply reporting it with the knowledge I have of the issue.

        1. image-2020-11-14-17-58-52-044.png
          383 kB
          [Helper] Misode
        2. image-2020-11-14-17-59-01-278.png
          396 kB
          [Helper] Misode

            mgatland [Mojang] Matthew Gatland
            Misoloo [Helper] Misode
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              Updated:
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