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Bug
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Resolution: Unresolved
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None
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1.16.1, 20w49a, 20w51a, 1.16.5, 1.21
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Community Consensus
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Resource Packs, Sound
The underwater ambient sounds stop playing until the player either rejoins their world, or restarts the game entirely.
Steps to Reproduce:
- Find or create a body of water
- Submerge the player inside it
- Wait for background audio to start
- Reload game assets using F3 + T
Observed Behavior:
The underwater ambient sounds will stop playing entirely, and not come back on until the player rejoins the world, or relaunches the game.
Expected Result:
The audio would continue passively playing after the asset reload, or restart again.
Screenshots/Videos:
May need to turn up device audio to hear.
ambient_underwater_sound.mp4
Notes:
- relates to
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MC-200131 Minecart rolling sound stop playing until you rejoin or relaunch after reloading assets
- Open
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MC-218145 Elytra ambient noises stop working when refreshing resource packs
- Open
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MC-274183 Biome ambient loop sounds stop playing until you rejoin, relaunch, or enter another biome after reloading resource pack assets
- Open
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MC-274182 Bees stop buzzing until you rejoin or relaunch after reloading assets
- Open
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MC-274184 Guardian beam sound stops playing until you relaunch or rejoin your world after reloading resource pack assets
- Open