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  1. Minecraft: Java Edition
  2. MC-158774

Client-server desync when attaching a lead to a fence while holding a block

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.14.4, 1.15, 1.15.2, 20w18a, 1.16 Pre-release 5, 1.16.1, 1.16.3, 1.16.4, 20w46a, 20w51a, 1.16.5, 21w07a, 21w08b, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 22w16b, 1.19, 1.19.2, 1.19.3, 23w05a, 1.19.4, 23w17a, 1.20.1, 1.20.4
    • None
    • Confirmed
    • Items
    • Low
    • Platform

      The bug

      When attaching a lead to a fence while holding fences, the client places the fence that is held for a short time, causing a desync with the server.

      To reproduce

      1. Place a fence
      2. Put some more fences in your hotbar
      3. Leash an entity
      4. Select the fences
      5. Attach the lead to the fence
        The fences stack appears to be decreased, and neighbouring fences try to connect to where the fence appeared for a split second

      Video

      Minecraft 1.14.4 2019-08-13 18-59-01.mp4

      Original description

      tying a lead to a fence while holding the same kind of fence will use the fence without placing it. right clicking next to a fence doing this can create a glitched fence where it's connected to nothing

            Unassigned Unassigned
            guy mcperson Maddox Brockman
            Votes:
            16 Vote for this issue
            Watchers:
            8 Start watching this issue

              Created:
              Updated:
              CHK: