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Bug
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Resolution: Fixed
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1.14.4, 1.15.2, 20w06a, 20w07a, 1.16.2, 1.16.4, 20w49a, 1.16.5, 21w06a, 21w17a, 1.18, 1.18.1
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None
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Confirmed
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Mob behaviour
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Normal
The bug
I was playing around with vexes and making them fight withers; i noticed that after all the withers had died, the vexes continued attacking where the withers used to be (though their attacking skin wasn't visible).
As I'm re-watching the video, they aren't necessarily attacking where the withers were, but it is still interesting behavior.
How to reproduce
- Summon a snow golem.
/summon snow_golem ~ ~ ~
- Summon a group of vexes.
/summon vex ~ ~ ~
- Waiting for the snow golem to be killed.
- Vexes will continue to attack where the snow golem died.
- is duplicated by
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MC-159973 Vexes go to the same direction surprisely
- Resolved
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MC-175731 Vexes Continue "Attacking" Mobs After Killing Them
- Resolved
- relates to
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MC-74186 Untamed wolves does not attack anymore after being killed but their eyes remain red
- Resolved
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MC-137506 Pillager constantly firing into the ground with nothing to agro onto to
- Resolved
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MC-140354 Evokers continue attacking nothing after target dies
- Resolved
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MC-144043 Trader llamas continue to spit after their target died
- Resolved
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MC-159672 Vex will occasionally try to attack the player in creative/spectator
- Resolved
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MC-590 Mobs not realizing they killed their attacker and trying to attack empty space
- Resolved
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MC-153607 When a vex is teleported, it is no longer hostile and slowly moves towards its original coordinates
- Open
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MC-183990 Group AI of some mobs breaks when their target dies
- Open
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MC-165516 Snow Golem, Witch, Llama, Drowned, and Wither will keep attacking after its target is gone if `generic.movement_speed` is 0
- Resolved