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Bug
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Resolution: Fixed
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Minecraft 16w39b, Minecraft 16w39c, Minecraft 16w50a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w17a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 4, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 17w31a, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45a, Minecraft 17w46a, Minecraft 17w47b, Minecraft 17w48a, Minecraft 18w01a, Minecraft 18w03b, Minecraft 18w07b, Minecraft 18w07c, Minecraft 18w09a, Minecraft 18w11a, Minecraft 18w14b, Minecraft 18w15a, Minecraft 18w16a, Minecraft 18w21b, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w43c, Minecraft 18w47a, Minecraft 18w47b, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03b, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, 1.14.4
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Confirmed
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(Unassigned)
The bug
I shot a regular arrow on the ground and reloaded my world, the arrow now has particles as if it's a tipped arrow, yet when I pick up the arrow it gives a regular arrow.
Code analysis
Based on 1.11.2 decompiled using MCP 9.35 rc1
The Color tag is only written if the arrow has a custom color. The problem is that the game calls the method net.minecraft.entity.projectile.EntityTippedArrow.refreshColor() when an arrow without Color tag is loaded. This method sets the color to the water color.
This could be fixed by always writing the Color tag to make sure tipped water arrows keep their particles as well. Additionally the check if the Color tag exists when reading the NBT data can be removed then.
- is duplicated by
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MC-107969 No gravity arrows
- Resolved
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MC-111533 Arrow has water potion when summoned or updated
- Resolved
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MC-111730 Arrows turn into potion arrows with no effect when unloaded
- Resolved
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MC-111804 Normal arrows look into arrows of water breathing after relogging
- Resolved
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MC-112036 Arrows with NoAI tag gain a blue particle effect
- Resolved
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MC-112166 Arrow
- Resolved
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MC-112617 Tipped Arrow effect
- Resolved
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MC-113833 Arrow particles bug in Singleplayer / Multiplayer
- Resolved
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MC-114997 Summon arrow Particle
- Resolved
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MC-116012 When exiting a world and reopening it, skeleton arrows will appear to have potion effects
- Resolved
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MC-117070 Arrow turns into Tipped Arrow (?) when entering Nether Portal
- Resolved
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MC-117863 Arrows in the nether get weird particles
- Resolved
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MC-118225 Arrow has water potion when summoned
- Resolved
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MC-118689 Arrows with effects
- Resolved
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MC-120522 If you shoot an arrow then leave and re-log on a singleplayer world, the arrow will become a tipped arrow with no effect
- Resolved
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MC-120694 entitydata command makes bugs with arrows
- Resolved
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MC-120701 entitydata command make the arrows bugged
- Resolved
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MC-121484 Arrows without potion effects creating particles on reload
- Resolved
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MC-124224 Summoned arrows always have effect particles
- Resolved
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MC-125438 Normal skeletons sometimes shoot arrows that have blue potion particle effects
- Resolved
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MC-128620 Arrows creating particles
- Resolved
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MC-131509 Arrows reset upon restarting a world
- Resolved
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MC-136490 Arrows Have Particles When Summoned
- Resolved
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MC-136705 Magic Arrows
- Resolved
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MC-136828 Exiting and reentering while arrow is in flight causes it to appear tipped
- Resolved
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MC-137447 Arrows have an effect after disconnection
- Resolved
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MC-138943 All arrows shot in 18w44a will show a blue potion effect upon relog
- Resolved
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MC-142626 When shoot an arrow with bad omen effect then rejoin the game, the arrow produces splash water particle.
- Resolved
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MC-144351 Arrow NoGravity changes texture and gets potion effect
- Resolved
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MC-145510 Normal arrows have a particle animation after entering again
- Resolved
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MC-147580 Arrow entity affected by potion effect
- Resolved
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MC-147717 Arrows get effect particles when you re-log
- Resolved
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MC-150323 NORMAL arrows have potion particles???
- Resolved
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MC-154039 Some arrows fired by skeletons have potion effects attached to them
- Resolved
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MC-154694 Normal arrow to effected arrow
- Resolved
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MC-154967 Summoned Arrows have particles
- Resolved
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MC-157341 Arrows with pickup set to 0b emit particles
- Resolved
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MC-157358 Arrows gain particle effects after re-logging into a world.
- Resolved
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MC-157393 When exit the game and join in again, the normal arrow entity will become tipped arrow but no effects
- Resolved
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MC-157862 Arrows in bamboo stay if you log out before they despawn
- Resolved
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MC-164600 MC-107941 reopen
- Resolved
- relates to
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MC-108943 CustomPotionColor doesn't change the colors of the AreaOfEffectCloud / TippedArrow
- Resolved
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MC-69821 TNT "forgets" the player that ignited it when the world is reloaded
- Open
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MC-122008 custom_potion_effects in arrow entities duplicates with '/execute store' and isn't affected by '/data remove'
- Open
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MC-268921 Arrows lose particles after unloading world
- Resolved