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- MC-123708
clearCustomName() and hasDisplayName() inconsistent - MC-123562
Replacing vanilla data (except for tags) simply doesn't work on Apple devices. - MC-123459
Error when reading pack.mcmeta of data or resource packs shows default string representation - MC-123401
In commands, block states are attempted to be read after the end of the previous value - MC-123388
"execute store" on "double" data types uses only 'float' rather than 'double' precision in intermediate scale calculation - MC-123360
/teleport tries to centre-correct the y-axis - MC-123331
'execute if/unless score' sets the score to 0 if unset - MC-123322
Structures placed by structure blocks do not update connecting blocks on the outside or inside of the structure - MC-123312
Pressure plate tables in villages are oak instead of village type specific wood - MC-123305
JSON text throws syntax error when JSON is more than 1024 characters long - MC-123304
"Ticking block entity" NullPointerException Game crash 64 Pistons in 1 chunk - MC-123277
Too long scoreboard objectives and team names are not detected when commands are parsed - MC-123222
Item frames can be placed below Y=0 - MC-123221
Item frames / glow item frames placed on the ground z-fight with pressure plates / rails / carpets - MC-123184
"Pick Block" on empty flower pots does nothing - MC-123183
Cannot eat plantable items when looking at blocks - MC-123168
advanced tooltips hide map numbers - MC-123162
Placing a grass path under a block makes the block disappear - MC-123159
Gravity-affected blocks, such as sand, do not fall when the block underneath them is pulled by a piston - MC-123138
Placing double-grass on the lower half of a double-grass block removes the upper half - MC-123135
Standing on half block / stairs / grass path / farmland gives "cave effect" to sky - MC-123131
Hopper and hopper minecart item pickup area too small/low - MC-123117
Strange lighting by slabs / stairs / grass path / farmland - MC-123110
Bowl can't be used in furnace as fuel - MC-123067
Wall-mounted banners / skulls are treated as full blocks - MC-123039
Hitting a key in the creative mode inventory search resets scrollbar - MC-122915
The default block/item tags aren't in the tab-completion list - MC-122897
Overwriting structure containing signs InvalidArgumentException - MC-122894
Using teleport command without targets value in functions does not use original position - MC-122828
32768 is specified as the maximum allowed area size for the fill command, but is not allowed - MC-122782
Orange and Yellow Terracotta Animations do not function in 17w48a (1.13 snapshot) - MC-122724
Blockstates not working properly with two model options - MC-122609
'/scoreboard players reset * objective' does not work - MC-122602
Freeze when tabbing out while in fullscreen mode - MC-122503
/title or /tellraw score component with fake players returns "No entity was found" - MC-122493
Boats fall through blocks when slightly intersecting with water - MC-122487
Randomized blockstates do not apply full models - MC-122431
'/scoreboard players get' shows message with '%s' when no score is set - MC-122409
You can't open Chests under Leaves / Glowstone / Sea lantern / Ice / Frosted ice - MC-122272
Game crashes when I start a new world - MC-122270
Pushing blocks with connections doesn't update them - MC-122188
Vanilla structure files aren’t updated yet causing missing/wrong blocks - MC-122118
/tp @s ~ ~ ~ acts like an absolute teleport, killing all momentum - MC-122057
/teleport x_rotation and y_rotation being swapped - MC-122053
Mouse wheel/touchpad scroll amount is ignored - MC-121934
execute sub-commands only run (for each entity), if the next sub-command runs at least one command for each entity - MC-121913
Log files are HUGE (5GB) because Brigadier also logs errors continuously. - MC-121897
Gaps in an animation's used frames throws ArrayIndexOutOfBoundsException - MC-121891
Animated texture ignoring frames acting non-iteratively - MC-121889
Animated Texture Interpolate causing crashes
{"errorMessages":["jqlTooComplex"],"errors":{}}
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