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Bug
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Resolution: Fixed
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Minecraft 17w46a, Minecraft 17w48a, Minecraft 17w49a, Minecraft 17w49b, Minecraft 17w50a
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Confirmed
I have a post on the forums about it too
http://www.minecraftforum.net/forums/minecraft-java-edition/recent-updates-and-snapshots/2872793-17w46a-issues-with-tp
The way it worked in 1.12.2, if you were teleporting yourself to your current positon, it would pretty much ignore any axis containing ~ allowing the possibility of commands that can force a player to move in a certain direction but also allow them to move other directions on their own.
In these new snapshots, I can't. If I had
/execute as @a at @s run tp @s ~ ~-0.1 ~
It would push me down slowly, but also I wouldn't be able to move or look anywhere without it rubberbanding back unlike in 1.12.2 where the player would still be able to move on the x and z planes, but would just be sinking down slowly.
I am really hoping that this is a bug or at least will be changed because this broke two of my builds, and I am sure that there are many more players' builds that have also been broken.
And any workaround for this will be very difficult, if not impossible.
- is duplicated by
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MC-122162 Teleportation freezes entities for a brief moment after command is run
- Resolved
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MC-123231 Elytra Momentum Lost when Teleporting
- Resolved
- relates to
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MC-121598 Armor stands move wrongly when summon with motion nbt and teleport it
- Resolved
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MC-4686 Client movement when teleported
- Resolved
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MC-104494 Relatively teleporting an entity resets its Motion
- Open
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MC-123328 Entities will only use the last teleportation command if there are multiple in one tick
- Resolved
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MC-123926 "/teleport" still cancel out motion of mob.
- Resolved