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- MC-260423
Cannot detect using spawn egg on fluids/waterlogged portion of blocks with item_used_on_block advancement criteria - MCPE-153000
Fluid side textures flow downwards even if the fluid itself goes sideways - MC-226858
Fluid sources appear to be flowing upwards when flowing in a single direction - MC-210482
Sculk sensors are not activated by nearby spreading fluids - MC-214646
Cauldrons do not release their contained fluid when broken - MC-207410
Blocks broken by flowing fluids do not activate sculk sensors - MC-184995
Missing Properties in default_block or default_fluid prevents custom dimension from loading - MC-205095
Cauldron fluid surface not visible from within - MCPE-102201
Dispenser with filled bucket at Y=319 facing upwards replaces filled bucket with empty bucket despite no fluid being placed - MC-134838
The fluids (not blocks) have unused fluid states - MC-249344
Fluids do not snap to blocks above them in certain cases, causing undesirable gaps - MCPE-172354
Blocks broken by fluids do not produce particles or make breaking sounds - MC-25976
Blocks broken by flowing fluids do not produce particles or make breaking sounds - MCPE-152997
Flowing fluids erroneously try to connect to other diagonal fluids, creating the illusion of upwards flowing - MCPE-178719
Copper grates have glitched rendering with fluids underneath them. - MCPE-162170
Fluids don't update when created with commands - MC-253282
java.lang.NoSuchMethodError: 'net.minecraftforge.fluids.FluidAttributes - MC-237341
Waterlogged caves ignore the default fluid of the overworld - MC-237120
I found the trigger of the fluids bug of the last snapshot - MC-227144
Fluid predicate is inconsistent with block predicate - MC-188107
Fluids Doing Tricky Behaviour - MC-188898
Single biome, caves and floating islands world generation have stone as their primary block and water as primary fluid regardless of the biome - MC-165873
Debug screen's 'targeted fluid' fails to identify bubble columns. - MC-129466
The fluid tags are unused and contain removed blocks. - MC-131172
Inconsistency in fluid tags. - MC-194435
Fluid lag spike in 1.16.1 - MCPE-127595
GUI y fluidos (GUI and fluids) - MC-241041
Fluid flow delay is not immediately reset by removing the fluid - MC-219407
Fluid bug/water bug - MC-192935
default_fluid does not affect water ponds' generation - MC-238095
Taking fluid in Creative mode creates the bucket with that fluid - MC-208797
Subtitle for collecting fluids/powder snow is inconsistent with capturing mobs - MC-111748
Entities are disregarded by fluid placement - MC-134361
Targeting waterlogged top-half slabs/stairs or the back of waterlogged stairs shows a fluid in the debug screen - MC-221590
Light Block can stop fluids - MC-223102
Dripstone drips fluid with impermeable blocks in between - MC-64222
Fluids do not render as FallingSand entities - MC-248994
Boats do not block the rendering of fluids inside cauldrons - MC-248602
Fluid place sound in cauldrons is not affected by fluid tags
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