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  1. Minecraft: Java Edition
  2. MC-64222

Fluids do not render as FallingSand entities

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Works As Intended
    • Affects Version/s: Minecraft 14w30c
    • Fix Version/s: None
    • Environment:
      Windows 8 64-bit, Java 7
    • Confirmation Status:
      Unconfirmed

      Description

      Upon creation of a FallingSand entity, if it is a water or lava block (minecraft:water, minecraft:flowing_water, minecraft:lava, or minecraft:flowing_lava) it will not render at all. The shadow still appears, and when it touches the ground it will still place, but it is a minor visual bug regardless. It can be reproduced via the following command:

      /summon FallingSand ~ ~1 ~ {Block:water, Time:1, Motion:[0.0,0.3,0.0]}.

      It will spawn a block, but it will not appear until it touches the ground. It helps to be in third-person view to witness this. This bug is specific to fluids only; sand, stone, etc. still appear to spawn and appear fine.

      I am aware that this was reported previously as MC-1300, but it was incorrectly marked as resolved. Either the fix didn't work, or the bug resurfaced sometime between 1.4.2 and 1.8. I will continue testing in 1.7 to see if it's snapshot specific.

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              • Assignee:
                Unassigned
                Reporter:
                TristanBomb Tristan
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                Dates

                • Created:
                  Updated:
                  Resolved: