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- MC-261750
Iron golems emit mob interaction vibrations when getting healed by items, unlike other mobs - MC-261749
Tamed cats don't emit mob interaction vibrations for entering sitting/standing mode - MC-261979
Health bar of ridable mobs has incorrect number of hearts - MC-260835
Sound is played through the player sound source when a mob picks up an item - MC-260829
Drown-immune mobs are hurt by /damage using drown damage type - MC-260830
Freeze-immune mobs are hurt by /damage using freeze damage type - MC-262230
The universalAnger gamerule ruins mobs' follow_range - MC-261705
Many events don't emit mob spawning vibrations - MCPE-167062
Hostile Mobs can spawn on ice - MC-262115
Large hitbox mobs having inconsistent exit position and can suffocate in surrounding blocks depending on some factors - MCPE-166399
Angry mobs, like wolves, remain in angry mode for some time if their target is killed by something else - MCPE-166230
Mobs go through walls if pushed by block on piston - MCPE-169819
The bossbar of the mobs applied by behavior packs disappears after I move away from the maximum range, but after that it does not appear again unless I restart the world - MC-261649
Witches never look at other mobs while idle, despite Villagers and Illagers doing so - MCPE-167032
hostile mob like zombie couldn't select attack target in specific condition - MC-260706
Large-sized mobs cannot move while in water - MC-262041
Mobs glitch up and down when they try to pathfind onto lily pads in a two block high space - MC-261767
After a mob is launched by summoning many mobs together, they mass migrate to whence they came - MCPE-164124
Mobs do not mele attack targets which are on another height level - MCPE-163281
Some mobs, such as Warden, hold tridents and shields incorrectly - MCPE-163558
Breaking a fence that has a mob tied to it keeps the lead floating - MCPE-163156
When you kill a mob, the game crashes. - MCPE-162612
Mobs get stuck in the ladders - MC-258287
Uncontrolled mobs (with the exception of a camel) cannot walk when a player sits on them - MCPE-164194
Applying a levitation effect can cause mobs to reset their rotation - MC-256020
Players can hurt mobs on same team with friendly fire false - MCPE-164530
Mob sounds from note blocks are incorrectly pitched - MC-256531
Mobs fall on sharp turns when there is a magma or a honey block - MC-256525
Mobs go into lava on sharp turns when on slabs - MCPE-162846
New Touch Control Scheme "Touch" requires you to hit a mob to interact with it - MCPE-163035
Wither roses do not drop when mobs with 1 health are killed by direct hits from wither skulls - MC-255030
Burning mobs don't walk into water when water on the same level as the entity - MCPE-159745
Mobs can not move or attack when they are inside a closed trapdoor - MCPE-159110
Warden sonic ranged attack animation is broken after it kills a mob - MCPE-158531
Mobs aren't knocked back upon death from End Crystal Explosions - MCPE-158437
Sculk Catalyst doesn't spread when mobs die on non-full blocks - MC-253400
1.19 Named Mobs Disappearing - MCPE-157429
Instant_health effect command no longer causes damage animations and sounds on undead mobs. - MC-253267
The timer, how long ago a mob was attacked by a player is lost upon reloading the world, preventing them from dropping xp - MCPE-158775
Damage causes mobs to switch armor - MCPE-159935
Mobs' name tags can't be seen when 'In-game Player Names' option is off - MCPE-157992
Minecarts come out of nether portals offset to the NW and may displace or kill mobs that come through portals after them - MC-252335
Unable to remove mobs with small hitboxes from a boat using a lead - MCPE-156543
Mobs pathing around damaging blocks cut corners and hurt themselves - MCPE-152628
Piglin, piglin brute, goat, panda, and fish are not assigned "mob" type_family - MC-252155
Zombies and other similar mobs can get hurt when they move out from turtle eggs - MC-248168
Hostile mobs linger in unloaded chunks - MCPE-155407
Mobs not spawning in structures in world converted from console edition - MCPE-153779
The Warden doesn't notice us when he's focused on wanting to attack another mob. - MC-251996
Item entity's Thrower tag is not specified when a mob (e.g. Zombie) switches its current equipment to another with better tier
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