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Bug
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Resolution: Unresolved
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None
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1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.20.2, 23w43b, 24w19b, 1.21.1
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None
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Confirmed
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Commands, Mob behaviour
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Normal
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Platform
Per Moesh's comment on MC-46956, I'm making a new report for this.
Players can hurt mobs on the same team, unlike other players, when friendly fire is false
Steps to reproduce:
- /team add TestTeam
- /team modify TestTeam friendlyFire false
- /team join TestTeam
- /summon skeleton ~ ~ ~ {Team:TestTeam}
- attack the skeleton
- notice how the skeleton takes damage from your attack.
Expected result:
Friendly fire is respected and the player cannot hurt teammate mobs.