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  1. Minecraft: Java Edition
  2. MC-258287

Uncontrolled mobs (with the exception of a camel) cannot walk when a player sits on them

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 23w31a
    • 1.19.3 Release Candidate 1, 1.19.3 Release Candidate 3, 1.19.3, 1.19.4, 1.20 Pre-release 6
    • None
    • Confirmed
    • Mob behaviour
    • Normal
    • Gameplay

      Summary:
      Uncontrolled mobs (with the exception of a camel) cannot walk when a player sits on them. If you are sitting and do not control the mob like a strider, a pig, horses and their variants, llama, they remain in one place. At the same time, an uncontrollable camel (without a saddle) can walk with the player.

      I expect that mobs on which you can ride should freely move when a player sits and does not control them (a mob without a saddle or a player does not have a stick with carrots/warped fungus). It would also remove the problem of parity (in Bedrock these mobs can walk freely with the player).

      Or a camel should also not walk freely with the player, like the other mobs (if this behavior has some sense).

      Steps to reproduce:

      1. Summon a horse.
        /summon horse ~ ~ ~ {Tame:1b}
      2. Sit and wait a while.
        /summon camel
      3. Sit and wait a while.

      Observed results:
      A camel in comparison with other mobs can walk with a player.

      Expected results:
      The camel will not walk with the player/All mobs will walk freely when the player sits and does not control them.

            Unassigned Unassigned
            EVGENSYPERPRO [Mod] EVGENSYPERPRO
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            21 Vote for this issue
            Watchers:
            7 Start watching this issue

              Created:
              Updated:
              Resolved:
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