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- MCPE-168200
Top and side colors of the Grass Blocks in the Cherry Grove don't match correctly - MC-261652
Sheep eating grass does not trigger calibrated sculk sensors as expected - MCPE-160936
Villages make artificial islands with blocks other than grass - MC-255254
Use /setblock can't place snowy grass block - MCPE-159556
Grass blocks spawn underground - MC-251632
Snowy grass blocks near lava pools can generate without snow above them - MC-242638
Stone, dirt, and grass blocks can generate along the edges of badlands biomes when rivers are nearby - MC-266385
Grass retains its snowy state when the snow on top is pushed by a piston in some circumstances - MCPE-171776
These two grass blocks are always missing in Taiga villages - MCPE-171226
Can place liquids on top of small grass and similar objects - MCPE-141508
Sea grass replacement of ice - MC-239241
Upper halves of tall grass can generate without their lower halves when intersecting village structures and paths - MC-240006
Grass blocks located two blocks below dark oak trees aren't converted into dirt when the world generates - MC-239901
Worlds of only nether biomes generated with grass blocks - MCPE-135279
Top texture of grass blocks turns gray while being pushed by a piston - MCPE-135043
Underwater dirt turns to grass in low light levels - MC-230411
Grass & Ferns have the tag #minecraft:mineable/axe - MC-233402
Powder snow makes a snowy grass block to stay - MC-210802
Inactive sheep eat grass - MC-211252
Fire floats above grass hitbox - MCPE-113305
Grass blocks underneath mob spawners turn into dirt - MCPE-116758
Chests Cause Grass to Turn Into Dirt - MC-208716
Double-tall grass item can be obtained in village chests - MC-190735
Baby sheep grow up significantly faster when they can eat grass - MCPE-73587
Grass blocks change to solid color on top and snow on sides - MCPE-79183
Tall grass in item form has one pixel missing/uses wrong duplicate texture - MC-184433
When applying bone meal to grass / ferns / nether fungi at the upper build limit, there is no warning, and the taller part of the plant is cut off - MCPE-74983
Grass blocks can sometimes generate in Mushroom Islands - MC-178300
Tall grass and large ferns are not affected by fortune - MC-175232
Using bone meal on warped/crimson nylium can spread sprouts/roots/fungi to other grass blocks - MC-201747
Snowy grass, mycelium and podzol blocks are not randomly rotated, even though their normal variants are - MC-202475
Grass that extends past the edge of a block still uses the lighting of the origin block - MC-173723
Sometimes after loading a chunk, the grass and water colors on some blocks are not correct - MCPE-53775
Vines, tallgrass and ferns have color overlays applied twice - MC-127129
Pumpkin, melon or hay bales patches don't turn grass blocks underneath into dirt blocks - MC-127127
Village structure foundations don't turn grass blocks underneath into dirt blocks - MC-125642
Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow - MC-102063
Placing fire on grass - then placing block over grass makes fire stay - MCPE-47309
Grass under water only decays during day time - MC-150654
Grass block turns into dirt if there's at least two snow layers on top of it - MC-149838
Baby sheep walk while eating grass - MCPE-37120
Double Tall Sea Grass doesn't hang out of Water - MC-132860
Blocks of grass are not snowy under snow in superflat worlds - MC-133354
Kelp and sea grass grows up into flowing water and makes it a source block - MC-130761
Liquids are placed next to replaceable blocks (tall grass, snow layer) instead of inside it - MCPE-34268
Invisible water next to Grass Path or Tilled dirt - MC-130890
Water in tall sea grass doesn't flow - MC-200536
Jigsaw turns grass blocks into dirt, causing some village structures to generate dirt - MC-198004
Some grass blocks that generate with snow above them in villages don't have their "snowy" block state set to "true" - MC-199149
savanna_small_farm has random grass blocks
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