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Bug
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Resolution: Unresolved
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None
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1.15.2, 20w10a, 20w12a, 20w20b, 1.16 Pre-release 1, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 1.16.2 Pre-release 1, 1.16.2, 1.16.3, 1.16.4, 20w46a, 20w51a, 21w03a, 1.16.5, 21w06a, 21w10a, 21w16a, 1.17, 1.17.1, 21w39a, 21w40a, 1.18 Pre-release 2, 1.18 Pre-release 5, 1.18 Pre-release 8, 1.18 Release Candidate 3, 22w03a, 1.18.2, 22w12a, 1.19, 1.19.1 Release Candidate 1, 1.19.2, 1.21.3
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None
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Confirmed
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Rendering
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Normal
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Platform
The bug
This happened twice to me today.
After leaving a nether portal to a swamp, the swamp colors seem to be incorrect on some blocks. They change to the correct color after a block has been updated.
This issue also happened to redstonehelper, but with the ocean biome colors; see MC-174157. With "Biome blend" set to default, my issue looks very similar to it.
Video
Started recording after having left the portal:
Minecraft 1.15.2 - Singleplayer 2020-03-04 17-02-43.mp4
- is duplicated by
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MC-174157 Biome colors along chunk borders sometimes render incorrectly after teleporting to new chunks
- Resolved
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MC-183991 Chunk sized lighting glitch with floating nether portal over water
- Resolved
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MC-187359 Ghost biome ring appears when loading a world
- Resolved
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MC-190523 Grass texture wrong on biome boundary
- Resolved
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MC-194610 Water in custom biomes, can sometimes appear with the wrong color
- Resolved
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MC-215160 Grass is the wrong color after exiting the nether
- Resolved
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MC-219022 the grass colour on ground in lush cave biome are sometimes not correct
- Resolved
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MC-222318 Biome Blending
- Resolved
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MC-223996 Grass colour after unloading texturepack
- Resolved
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MC-235041 Water appears darker in some chunks
- Resolved
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MC-253633 (Duplicate) Occasionally, grass colours can bug out a little bit when first loading chunks.
- Resolved
- relates to
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MC-166123 Colormap rendering bug
- Reopened
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MC-38022 Order of rendering translucent block faces fails to update with camera position
- Resolved
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MC-257648 The fillbiome command can result in flickering biome colors
- Resolved